Board game based on the myth of the Argonauts and the Sirens

A group of tourists from the «Argo» hiking club embarks on a journey through winding passes toward the coast to retrieve an ancient sacred artifact. Along the way, however, they encounter obstacles from the Spirits. Help the tourists reach their destination!

The tokens travel along a linear route that passes through mandatory locations: Dolmens, Ice Grotto, Siren’s Nest, Suspension Bridge, Abandoned Hamlet.

The cube determines which faction to play. The player receives a character card and a card from their deck.
You can reflect the spiritual attack using cards from the «Gear» deck. If you cannot draw the cards, you can either trade with players on your team or draw from the deck, but only twice per game.
The expedition fails if all equipment cards run out during the journey. Manage your resources wisely and do not let the Spirits win!
























